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Narrative - Fantasy

Specific features and structures of some narrative types

Children write many different types of narrative through Key Stages 1 and 2. Although most types share a common purpose (to tell a story in some way) there is specific knowledge children need in order to write particular narrative text types. While there is often a lot of overlap (for example, between myths and legends) it is helpful to group types of narrative to support planning for range and progression. Each unit of work in the Primary Framework (Fiction, Narrative, plays and scripts) provides suggestions for teaching the writing of specific forms or features of narrative. For example: genre (traditional tales), structure (short stories with flashbacks and extended narrative), content (stories which raise issues and dilemmas), settings (stories with familiar settings, historical settings, imaginary worlds) and style (older literature, significant authors).

Purpose:

To entertain and to fuel the imagination.

Link to:

Year 1 Narrative - Unit 4 - Stories about fantasy worlds
Year 4 Narrative - Unit 2 - Stories set in imaginary worlds
Progression paper on Narrative

Generic structureLanguage featuresKnowledge for the writer

May simply be a basic chronological narrative set in a fantasy world but some fantasy narratives extend the ‘fantastic’ element to the structure as well. For example, the story may play with the concept of time so that characters find themselves moving through time in a different way.

Some fantasy structures focus on character development or description of setting at the expense of plot so that the actual order of events becomes less important or even impossible to follow.

Description is very important because fantasy uses settings (and often characters) that must be imagined by the reader.

Imagery plays an important role in helping to describe places and things the reader has never seen.

Choose adjectives carefully to describe the places and things in the story.

Use similes to help the reader imagine what you are describing more clearly. (The glass castle was as big as a football field and as tall as a skyscraper. Its clear walls sparkled like blocks of ice in the sun.)

Don’t make everything so fantastic that it is unbelievable.

Make what happens as interesting and detailed as the setting where it happens. Don’t get so involved in creating amazing places and characters that you forget to tell a good story about what happens to them.

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