Standards Site

 
 
Schemes of Work
QCA

ICT at key stages 1 and 2    (Year 1)

Unit 1A: An introduction to modelling
Section 1: SETTING THE SCENE

QCA

Objectives

Children should learn:
  • key idea: that computers can represent real or fantasy situations

Activities

Outcomes

Children:
  • Show children a screen for dressing the teddy. When using the computer ask children if they would put the clothes on in the same manner as they would dress a real teddy. Demonstrate the difficulties in dressing a real teddy, eg how the clothes have to be fitted over legs and arms. Compare this with dressing the teddy on screen where clothes can be positioned easily.
  • Ask the children what would happen if they tried to hide a teddy under a mat or behind a picture. Show them alternative screens and discuss whether they are good representations of reality.
  • understand that the computer can be used to represent real situations

Points to note

If children try to hide pictures of teddies (2D representations) under something it will be flat. These pictures are representations of the real objects - it is only when we use the real (3D) objects that distortion or displacement will occur.

Sections in this unit

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This unit is divided into sections. Each section contains a sequence of activities with related objectives and outcomes. You can view this unit by moving through the sections or print/download the whole unit.
1. SETTING THE SCENE
2. SHORT FOCUSED TASKS
3. SHORT FOCUSED TASKS
4. SHORT FOCUSED TASKS
5. SHORT FOCUSED TASKS
6. INTEGRATED TASK