Standards Site

 
 
Schemes of Work
QCA

ICT at key stages 1 and 2    (Year 1)

Unit 1A: An introduction to modelling
Section 3: SHORT FOCUSED TASKS

QCA

Objectives

Children should learn:
  • key idea: that a computer can be used to represent a wide range of environments and some are more elaborate than others

Activities

Outcomes

Children:
  • Look at a simple adventure game or simulation. Work through the beginning of the game or simulation with all the children together. Discuss the sort of environment or situation it represents.
  • Ask the children if the representation is a good one and what similarities or differences they can see.
  • Devise a set of questions to ask children, eg If they were out in the countryside, would they be able to hear anything? What might they hear? Can they hear the same sorts of things when they use the adventure game? If the scene depicts an urban area, what sorts of things would they expect to hear? Does the adventure game have these? When we can hear traffic, what does it tell us? Can we tell if it is going fast or slow? How does the computer show this?
  • Provide opportunities for children to explore the program. Encourage the children to discuss the decisions or choices they make and why they make them.
  • understand that a computer can be used to simulate/model an environment where choices can be made

Points to note

This activity could be extended over a number of weeks with children working in small groups, taking turns and revisiting the adventure game on a number of occasions. If this approach is adopted, it is essential to draw children together on a regular basis so that they can share what they have discovered and discuss their progress. Some children may like to keep a record of the things they find, the routes they took or the places they visited.

Sections in this unit

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This unit is divided into sections. Each section contains a sequence of activities with related objectives and outcomes. You can view this unit by moving through the sections or print/download the whole unit.
1. SETTING THE SCENE
2. SHORT FOCUSED TASKS
3. SHORT FOCUSED TASKS
4. SHORT FOCUSED TASKS
5. SHORT FOCUSED TASKS
6. INTEGRATED TASK