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Schemes of Work
QCA

ICT at key stages 1 and 2    (Year 1)

Unit 1A: An introduction to modelling

QCA

Expectations

at the end of this unit

most children will: understand that a computer can represent real or fantasy situations and that these do not replicate the original exactly; know that simple adventure games also represent real or fantasy situations; create a simple representation of a real or fantasy situation using either an objects-based graphics program or a painting program

some children will not have made so much progress and will: use software, including a simple adventure game, that represents a real or fantasy situation; create a simple representation of a real or fantasy situation with help

some children will have progressed further and will: use a variety of software, including adventure games, to represent real or fantasy situations and identify similarities and differences; explain their decisions/choices


Sections in this unit

This unit is divided into sections. Each section contains a sequence of activities with related objectives and outcomes. You can view this unit by moving through the sections or print/download the whole unit.
1. SETTING THE SCENE
2. SHORT FOCUSED TASKS
3. SHORT FOCUSED TASKS
4. SHORT FOCUSED TASKS
5. SHORT FOCUSED TASKS
6. INTEGRATED TASK