ICT at key stages 1 and 2 (Year 3)
Unit 3D: Exploring simulations
Section 1: SETTING THE SCENE
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Objectives |
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- key idea: that computer simulations can represent real or imaginary situations
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Activities |
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Outcomes |
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Children: |
- Demonstrate the main features of the simulation. Show the class how to make choices and enter data. Point out how the computer simulation allows users to study or try things which would be difficult or impossible to do in practice. Compare the simulation with other models, eg those used by architects. Ask the class to think of examples where simulations might be useful, eg for training pilots, designing buildings, testing products.
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- understand that computer simulations can represent real or imaginary situations
- understand that computer simulations allow users to try things that would be difficult or impossible to do in practice
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Points to note |
Useful simulations include adventure games that allow prediction of outcome; problem solving; scientific simulations allowing variables to be changed, eg sunlight and water for a plant.
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This unit is divided into sections. Each section contains a sequence of
activities with related objectives and outcomes. You can view this unit by
moving through the sections or print/download the whole unit.
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