Section 1: SETTING THE SCENE
- Demonstrate the main features of the simulation. Show the class how to make choices and enter data. Point out how the computer simulation allows users to study or try things which would be difficult or impossible to do in practice. Compare the simulation with other models, eg those used by architects. Ask the class to think of examples where simulations might be useful, eg for training pilots, designing buildings, testing products.
View related objectives and outcomes
Section 2: SHORT FOCUSED TASKS
- Ask the children to explore the first part of the simulation in small groups for a limited amount of time. Ask them to record any decisions that they have made and the results of any actions. Bring the class together to discuss what they have found out.
- Ask the children to write down what they will do next when they use the simulation again. Encourage them to think of a variety of actions. Ask the children to carry out the actions and to record what happened. Bring the class together to discuss questions such as what can be changed; how has it changed; what happens; does it always happen? Discuss any patterns and connections that they have identified and tell them how they can test if they are always true.
View related objectives and outcomes
Section 3: SHORT FOCUSED TASKS
- Ask the class to evaluate the simulation by answering questions such as, how is the simulation like/not like...; what has been left out; is it realistic; is it helpful; how could it be improved?
View related objectives and outcomes
Section 4: INTEGRATED TASK
- Children could apply the skills learnt in this unit whenever they explore computer simulations as part of their work in other subjects.
View related objectives and outcomes
|