Standards Site

 
 
Schemes of Work
QCA

ICT at key stages 1 and 2    (Year 5)

Unit 5E: Controlling devices
Section 2: SHORT FOCUSED TASKS

QCA

Objectives

Children should learn:
  • key idea: that a control box and software can be used to control an output device
  • technique: to control simple devices, such as small motors, light bulbs, buzzers, by giving direct instructions

Activities

Outcomes

Children:
  • Introduce the children to the control box and show them how to plug a light bulb into output socket 1. Explain that the light can be switched on and off using a control language, for example 'switch on 1' turns the light on, 'switch off 1' turns the light off. Show the children that the command relates to the socket in which a device is plugged, for example if the bulb was in socket 3 the command would be 'switch on 3'. Demonstrate setting up a procedure to flash the light. Demonstrate repeat commands and name the procedure. Introduce the idea of using sensible names for procedures so that everyone will have an idea what they do. Call the procedure to make the bulb flash 'flash'. Divide the children into pairs and ask them to write their own procedures to flash a light bulb and sound a buzzer in short bursts. Children should record their procedures and describe the effects.
  • recognise that devices can be controlled by a computer
  • recognise the need for precision when writing simple procedures

Points to note

This procedure will involve using a wait command and timings. This should be related to the work done on LOGO in Unit 4E 'Modelling effects on screen'. Children will also need to know how to edit their procedures.

Discuss accuracy of timing and language and how inaccuracy can lead to incorrect results.

Children who find this work easy could use a simple model of a motor and barrier, and write a procedure to raise and lower the barrier. They will need to understand that the barrier is raised by the motor going forward, and lowered when the motor goes backwards. They will need to be shown how to slow down the motor.

Children will need to know that there is more than one output socket and that the computer needs to know, through the language, which socket an output device is plugged into.

Activities should be related to 'real life' situations where possible.


Sections in this unit

<< previous section next section >>
This unit is divided into sections. Each section contains a sequence of activities with related objectives and outcomes. You can view this unit by moving through the sections or print/download the whole unit.
1. SETTING THE SCENE
2. SHORT FOCUSED TASKS
3. SHORT FOCUSED TASKS
4. SHORT FOCUSED TASKS
5. INTEGRATED TASK