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Schemes of Work
QCA

ICT at key stage 3    (Year 7)

Unit 6: Control - input, process and output
Section 1: Activity 1

QCA

Objectives

Children should learn:
  • that inputs can cause events to happen in a predetermined manner
  • that counters can be used as controls

Activities

Outcomes

Children:
  • Explain to the class the rules for the car park barrier. As a car approaches the barrier it will be detected and as soon as a ticket is taken the barrier is raised. The capacity of the car park is limited, so a count is kept of how many cars have entered. When the maximum number of spaces available have been filled, a full sign is lit up. As a car leaves the car park, the counter is reduced accordingly and the full sign (if lit) is turned off.
  • Discuss with the class various input and output devices and where they may be found. As an introduction, a video that illustrates inputs and the resultant outputs could be used. This provides an opportunity for pupils to identify the main points from a video presentation.
  • Revise simple cause and effect, eg press a switch and sound an alarm. Allow pupils to experiment with altering the speed of a motor.
  • Demonstrate how inputs are used to affect the value in counters.
  • describe inputs that can cause an event to happen
  • use counters as controls

Points to note

  • Other cause and effect items include ticket barriers, pelican crossings, doors that open automatically, bar code readers, car park barriers.
  • Videos showing cause and effect could be used to demonstrate feedback. These could include, eg automated factories, theme park rides, etc.
  • After showing the video try to bring out that there is an input, eg a light beam - the cause, and an output, eg doors opening - the effect.
  • Homework could involve pupils finding other examples of cause and effect.
  • Show how to set up a counter (this can be another input), and how inputs can affect the value within a counter.

Sections in this unit

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This unit is divided into sections. Each section contains a sequence of activities with related objectives and outcomes. You can view this unit by moving through the sections or print/download the whole unit.
1. Activity 1
2. Activity 2
3. Activity 3
4. Activity 4