ICT at key stage 3 (Year 7)
Unit 6: Control - input, process and output
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Objectives |
Section 1: Activity 1
Children should learn:
- that inputs can cause events to happen in a predetermined manner
- that counters can be used as controls
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Section 2: Activity 2
Children should learn:
- that flow diagrams help to model a project graphically
- to introduce success criteria
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Section 3: Activity 3
Children should learn:
- that programs are built by using procedures as building blocks
- that programs are improved by testing the results of the building blocks
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Section 4: Activity 4
Children should learn:
- how to evaluate a project by considering criteria
- to organise, sequence and link what they say so listeners can follow it
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Sections in this unit |
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This unit is divided into sections. Each section contains a sequence of
activities with related objectives and outcomes. You can view this unit by
moving through the sections or print/download the whole unit.
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