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Schemes of Work
QCA

ICT at key stage 3    (Year 8)

Unit 12: Systems - integrating applications to find solutions
Section 3: Activity 3

QCA

Objectives

Children should learn:
  • to use a vector graphics program to design a simple logo
  • the importance of choosing particular file types for graphics
  • to use an image manipulation program
  • to combine both vector-based and bitmap-based images for use in printed material

Activities

Outcomes

Children:
  • Revise the differences between bitmap and vector image manipulation. Discuss when it is appropriate to use each.
  • Suggest that the class works on a simple graphic to test techniques, perhaps by working on a prepared graphic, which includes a variety of objects to be manipulated. Demonstrate to the class the main features and tools of a vector graphics program. Working in groups, ask pupils to create designs for a logo, within certain parameters, eg three-colour limit, clarity, including text below logo.
  • Hold a plenary session to choose the most suitable logo for use in all the publicity material and on tickets and letter headings. The class could choose a simple logo for all or pupils could use their own. Show pupils how to change the size of the completed logo while retaining aspect. Include rotation and transformation, eg for T-shirt printing.
  • produce a simple design using a vector graphics program
  • understand the importance of file types
  • manipulate an image for a variety of purposes
  • combine different types of images for use in different situations

Points to note

  • Homework could be sketching a draft design of a logo on paper.
  • Logo designs should be kept simple and preferably use a maximum of three colours. Part of the design criteria should be its appearance when printed in monochrome.
  • Scalability without loss of clarity is the main objective of using a vector graphics program for this activity. Using vector graphics for a logo allows rescaling for a variety of uses requiring different sizing, eg programme/tickets/letterheads. Make good use of prompt sheets for using a key set of tools.
  • Image manipulation software should not be too sophisticated but capable of applying a standard range of filters and effects to selected parts of an image, saving in a variety of different file formats and colour depths.

Sections in this unit

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This unit is divided into sections. Each section contains a sequence of activities with related objectives and outcomes. You can view this unit by moving through the sections or print/download the whole unit.
1. Activity 1
2. Activity 2
3. Activity 3
4. Activity 4
5. Activity 5
6. Activity 6
7. Activity 7
8. Activity 8